#pragma once
#include <stdio.h>
#define ROW 3
#define COL 3
void Initboard(char board[ROW][COL], int row, int col);
void Dispalyboard(char board[ROW][ROW], int row , int col);
void play_move(char board[ROW][COL], int row, int col);
void computer_move(char board[ROW][COL], int row, int col);
char is_win(char board[ROW][COL], int row, int col);
